Why Dystortia is temporarily on hold

2010.08.13

When I started the Dystortia project, I had a revenue stream from my day job. I would have loved to work on Dystortia full time, but my wife and I just did not have enough savings to live on without extra income. Now, I am without a steady income, and I am currently devoting my time to finding a new job. I may also have to relocate for whatever new job I end up with. This timing is very unfortunate, as we were only just beginning to ramp up. No promises will be made, but I predict that development on Dystortia will resume within the range of 8-12 weeks from now.

Welcome to the Dystortia development blog.

2010.07.14

Dystortia is an independent game in the early stages of development. Here are the members of our team:

  • Jake is doing the design and programming.
  • Benalene is creating the art.
  • Rob is doing the marketing and web design.

This blog will detail the development of Dystortia, providing insight into our process and obstacles and tantalizing you with art work and screenshots.